Hello lucasca!
Sorry for missing your message.
- It’s very easy. Look at showcase map. There are two pinch to zoom examples and one of them is inverted. So you can see how to do this;
- If I right understand to you, you want to snap your camera smoothly to its initial position after moving it. It’s also easy to do - just save your camera rotation and postion when you just pressing joystick (OnJoystickPressed event) and after moving your camera and releasing joystick (OnJoytickReleased) in Event Tick check if current rotation and postion are not equal to initial then use Interp function to move your camera smoothly to saved postion and rotation. It should work for you. Let me know if you still have questions.
Good luck!