Hi
I am having prioblem with UInstancedStaticMeshComponent.
If in editor i move griodManager it keeps adding new instances
In constructor
In function OnConstruction()
Thanks
Hi
I am having prioblem with UInstancedStaticMeshComponent.
If in editor i move griodManager it keeps adding new instances
Thanks
ok, I needed to write line
InstancedStaticMeshComponent->ClearInstances();
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.