Lenka
(Lenka)
1
Summary
UI Materials can no longer be used with Static Meshes and are broken on live experiences even with bUsedWithStaticMesh set to True
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Make a Material
- Set
Material Domain to User Interface
- Try to use it with static meshes
Expected Result
Material should be able to be used w/ static meshes
Observed Result
Material will display default world grid in game
Platform(s)
WIndows 11 - 40.00-CL-51746096
Kingzi_16
(Kingzi_16)
2
Yes, same for me!
Steps to reproduce Example:
-
Create a custom Entity with a StaticMesh component (SM_MoneyPlane)
-
Spawn the entity via RootEntity.AddEntities()
-
Set the material via set Mesh.MoneyMaterial = MyMaterial
-
The material is not displayed
2 Likes
FORT-1078661 has been ‘Closed’. We’re unable to reproduce this issue.
system
(system)
Closed
9
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