Building a project off the CitySample (5.4.1). When I reload the level, I get this super ugly frame while it’s loading:
I fade out before reloading and fade in after reloading, so… not sure why this is showing up. The fade is done with a UMG UI element, but I’ve also tried GetPlayerCameraManager->StartCameraFade and that doesn’t seem to help. Can’t find any other way to prevent this… any ideas?