Uefy 2.0 (Pro Edition) make Blender's rigify rigs compatible with UE5, also has a FREE version

Hey, can you give me some insigth on your script?
Can i turn off the posing of the metarig without breaking something down the line ((only the posing and with it the need to have a source rig present))?

What I want is to use your script only to build the unreal deform rig onto any metarig without going through the inital armature posing/renaming etc.

thx