Uefy 2.0 (Pro Edition) make Blender's rigify rigs compatible with UE5, also has a FREE version

I’m having some trouble with the root bone’s scale. It’s getting set to 100 and causing issues with stock animations when I replace the skeleton with the one from the UE4 mannequin. I’m guessing I need to scale the mesh and armature by 100x and apply before exporting with all the scaling set to 1. Is this correct?