UEFN World Partition: Nearby Assets Cause Foliage instances to Disappear While Collision Remains

I really hope this gets fixed. About 30 of my trees are missing in game, but collision is still on. Some of them are a couple feet away from walls and builds, some are up to 10 or 15 feet away. You can see them in UEFN editor, but not in game when launching a session.

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