Summary
UEFN seems to be using an insane amount of memory when it doesnt have to and “commits” memory up to x4 of what its actually using. Could be due to verse script server as VSCODE was observed to have 25gb commited when UEFN was displaying this behaviour
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Memory
Steps to Reproduce
- Open a project
- Add 25mb worth of textures
- Place them in the world
- Add some verse scripts to the project (more then 10 devices)
- Observe
Expected Result
UEFN runs as normal and consumes only as much memory as it needs
Observed Result
UEFN and VSCODE use huge amounts of commited memory
Platform(s)
windows