UEFN Updates passing review, But not updating

Summary

I’m getting an issue where my private versions are not being published along with the new updates. For example, ill make changes in UEFN, create a private version, Publish version, Passes content review, I make that recent version public, It goes public, however the map doesn’t actually change along with the update. It just stays as an old previous update.

Island code

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Publishing

Steps to Reproduce

  1. Load into the Private version (Code - 9410-4035-6896)
    Map is exactly how it should be in the active island code.

  2. Load into active version (Code - 0971-5867-3309)
    Map doesn’t match linked private version, Instead shows a older version of the
    map last published on old PC.

Expected Result

  1. Private code should be how it shows.

  2. Active island should match the linked private code instead

Observed Result

  1. Private code working fine, showing what it should do when loaded into.

  2. Active island code shows old version although updated with the new private code.

Platform(s)

PC

Island Code

0971-5867-3309

Video

Additional Notes

Recently got a new PC and all changes after the showing active version have been made on new PC, (version that shows when loading into active was published on old PC), unaware if this has anything to do with the issue. Before I switched PC I backed up with revision control, and checked in all assets, making sure to sync with this new PC. Went back onto old PC and synced the changes again to see if it would fix the issue and I’m still getting it. Pretty frustrating as I’m simply unable to update my map as its now always stuck in a previous version no matter the updated private code.

Also having this issue.