UEFN, the message log shows many errors (42) saying "Dependency package not found".

Summary

Period: [Phenomenon 1] After the update two updates ago, [Phenomenon 2, 3] Yesterday
Phenomenon:

  1. When starting to edit UEFN, the message log shows many errors (42) saying “Dependency package not found”. This number increases when the game is loaded (151 in the game where the phenomenon occurs below).
  2. I am trying to set a guard spawner and a patrol route in a published game data (created and published in creative, converted to UEFN and edited this time). [Phenomenon] The guard spawner and the patrol route are not linked. [Prerequisite] The guard patrol setting is enabled and the spawn position is set to the patrol route number. ① The guard is not spawned from the patrol route number 1. ② The guard does not move along the route and remains at the guard spawner installation location.
  3. I tried to set a weapon item to the guard spawner, but it was not set. : [UEFN Editor behavior] Unable to register item to index 0 added to Guard Spawner’s (Cannot select in Content Browser, cannot select from list box) If you add two indexes and perform the same operation on index 1, you can register it and can also check the corresponding item in the 3D view. However, this does not reflect in the actual game operation. Also, when you register an item to index 1, index 2 is deleted. If you restart UEFN and reload the game data, the previous item is registered to index 0 and index 1 is gone.
    Question: [1] I would like to know how to improve phenomenon 1. [2] If phenomena 2 and 3 can be improved by improving 1, that’s fine, but if they are not improved, please tell me how to improve them.
    Other: Island code: Published data (created in creative), : 0403-2963-6549 Private version (created in UEFN)
    Lastly: I feel that the quality of Epic’s support has dropped significantly recently. In the past, staff who understood Japanese would respond almost immediately, but recently, they write to me in English several days after I sent the form. And in English. If you look at the creator support page, you will see that there is a form that can be sent in Japanese, so naturally Japanese people will send in Japanese. I simply create and send the text according to the instructions on the page that Epic created and the method that Epic decided on. However, I am still not satisfied and receive a reply asking me to revise it in English, which makes me feel as if I am dealing with a foreigner on a black ship from the end of the Edo period. If you are so demanding, please provide a UEFN that I do not need to use support. The inside of UEFN is a black box from the user’s perspective, so in other words, any phenomena that occur there are 100% Epic’s responsibility. Epic has a wide range of rights as stated in the terms and conditions. We, the users, respect those rights and act accordingly, so Epic has an obligation to ensure that the various tools that it provides and allows for use can withstand normal use. At the very least, it is difficult to say that it is normal that the asset settings are significantly shifted or dropped out of place just by converting data from creative to UEFN. I can’t believe that I can’t even set the items like I did this time. If the tools you use to make them are no good, at least provide proper support. How can I get rid of the UEFN error? Please tell me how to use it normally.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Described in the article

Expected Result

No more error messages.
Guards will patrol properly.
Items can now be registered.
No suspicious behavior in the editor.

Observed Result

Described in the article

Platform(s)

PC

Island Code

1228-7532-6837(public ver.)

Upload an image

Additional Notes

Described in the article

This topic was automatically closed after 180 days. New replies are no longer allowed.