uefn synchronization not working?

Summary

So as I am trying to place walls for my new parkour map, the walls and other things from the gallery tab, that i place in the project, changes color or just transforms into another item from the gallery. It just seems that the synchronization between UEFN and Fortnite is messed up. The problem appeared on december 1st just after the new chapter started.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

  1. Go to gallery
  2. Choose a wall
  3. Place the wall
  4. Push changes

Expected Result

If it was functioning as normal i would obviously just have the same wall as i placed before i pushed the changes.

Observed Result

The wall will just transform into another wall or change color.

Platform(s)

PC - Creative & UEFN

Video

1 Like

I have the same problem… also when i delete the walls on live edit they dont get deleted on the editor…

2 Likes

Exactly. Thats happening to me as well…

2 Likes

FORT-832039 has been created and its status is ā€˜Unconfirmed’. This is now in a queue to be reproduced and confirmed.

Same here, now the props i delete keep in the session but dont show in the uefn

1 Like