[UEFN SESSION] No longer grabs all party members and does not allow added members to join and test in Game mode

Summary

I tried to join my second player on Switch/PS5 - no luck

it started happening after one of the recent updates

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

launch a session
try to invite players who are part of uefn team

Expected Result

players can join

Observed Result

players cannot join. we have to test private code instead where we cannot grab logs etc.

Platform(s)

PS5, Nintendo Switch

Additional Notes

Previously I was able to join second player at any stage

The same thing happens to me

FORT-938968 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

I have also started noticing this. What i found is that main account 1 and spare acount 1 need to be in the same lobby then launch a session via uefn. When main account 1 gets the loading screen that says connecting then insta press join on the spare acount 1 it goes in most of the time but sometimes can just stay on connecting screen and never joins. If main account 1 is in the lobby and it says finding game or whatever it is now then if spare account 1 presses join it just keeps saying finding game/server found even though it was found. This is a very weird bug for sure.

If main account 1 is in a game already then spare account 1 cannot jip it just stays on connecting screen forever so to get this working you need to do restarts and mess about for sure