UEFN Sequencer Bug - Object does not animate/move when scrubbing the time line

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Live Edit

Summary

The viewport doesn’t update the animation when scrubbing through a sequencer timeline. The problem occurred randomly this morning when continuing working on my project. See the video for more clarification: https://youtu.be/taE4deAyMiU

Steps to Reproduce

Animate an object in the sequencer using the transform tool. I’m able to reproduce it both on a blank project or an existing project. It seems to be a constant issue on my computer.

Expected Result

The animation plays back accurately where the object transform is supposed to be when scrubbing in the timeline

Observed Result

The objects stay still in place but the transform gizmo is animating where the object is supposed to be when scrubbing. The animation does play as intended when pressed play.

Platform(s)

PC. AMD Ryzen 9 5900x. RTX 3090

Additional Notes

Please see the video for more information: https://youtu.be/taE4deAyMiU

I’ve been encountering this today too. Seems worse with nested objects in the scene.

This issue was related to this one which has been resolved. If you are still experiencing this issue of the object not animating when scrubbing, please restart UEFN.