UEFN revision control issues

Summary

Whenever i try to checkin im getting an error, had to loose alot of work as it couldnt let me check in but after doing few more change same error, can’t checkin at all. Attaching screenshot of the error.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Unreal Revision Control

Steps to Reproduce

Happens when i try to check-in

Expected Result

Revision control should commit those changes

Observed Result

Throws an error saying
Request put failed: Server returned error 3 for put of fragment Fragment { flags: 4, size_payload: 24957, size_content: 177042 } with payload size 24957 bytes
Failed to store fragments, remote error: Request put failed: Server returned error
3 for put of fragment Fragment { flags: 4, size_payload: 24957, size_content: 177042 } with payload size 24957 bytes

Platform(s)

Windows

@ockulkarni18 Thank you for reporting, we’re actively investigating this issue, you can use the following workaround that I posted here if you run into this again, it will help you regenerate your .urcfolder in a good state without needing to delete your project or any changes you’ve made locally