UEFN "Push Changes" Not Updating Session - Map Stuck on Older Build

Summary

UEFN “Push Changes” fails to update live session; project stuck on an older version despite cache clearing and file verification.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Live Edit

Steps to Reproduce

Open the project in UEFN.

Perform modifications in the viewport (e.g., remove a tracker assignment, change a cinematic sequence on a button interaction).

Launch a live edit session or click “Push Changes”.

Join the session in Fortnite and observe that the changes are not applied.

Troubleshooting attempted: Restarted UEFN, verified files in Epic Games Launcher, and performed a complete manual clear of the local project cache. None of these resolved the issue.

Expected Result

The live session should accurately reflect all modifications made within the UEFN editor (e.g., the tracker assignment should be removed, and the correct updated cinematic should trigger upon interaction).

Observed Result

The session consistently launches as if no modifications were made. It remains stuck on an older build of the map. Specifically, the tracker assignment persists despite being removed, and the button interaction triggers a previous version of the cinematic instead of the new one currently set in the editor.

Platform(s)

PC / Windows (RTX 4080 Super, Intel i7 14th Gen)

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