UEFN Project Size not calculating, sessions unable to run, and private versions refuse matchmaking

Summary

After importing assets, I am now experiencing an issue preventing me from further working on my project. My Project Size is listed as “???”, and my upload and download sizes read “Error! See output log”. And when attempting to run a session, I’m met with redirect errors. I am able to upload private versions, but cannot load into them. The issue also follows me when reverting to previous snapshots, and is still present when deleting and reinstalling the project, and even when deleting the imported assets that seemingly caused the issue.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Project Size

Steps to Reproduce

Imported lots of assets at once into one folder, then slowly moved them into organised folders and checked them in.

Expected Result

No issues with Project Size.

Observed Result

Project Size is unable to calculate after mass importing (?)

Platform(s)

Windows

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Additional Notes

Assets may be corrupted (?)

hi @The_Order ,
UEFN and Fortnite need to be imported in a specific way
Importing Assets in Unreal Editor for Fortnite | Fortnite Documentation | Epic Developer Community

Importing from FAB has another procedure
Import from Fab in Unreal Editor for Fortnite | Fortnite Documentation | Epic Developer Community