New patch (v29.40 May 3 2024) changed the behaviors of Parent-Child Actor Transform in UEFN editor, where moving parent no longer move the Child Actors (Rotation and Scale also doesn’t work).
I tried in both new Blank Project and existing project, transforming the Parent Actor doesn’t seems to transform the Child Actor anymore. This make authoring reasonably complex scene a nightmare…
Steps to Reproduce
In UEFN, make ChildActor a child of ParentActor.
Move/Rotate/Scale ParentActor (expecting ChildActor to maintain relative transform)
Expected Result
ChildActor maintain relative transform to ParentActor, and move along with ParentActor.
Observed Result
ChildActor did not maintain relative transform, and somehow doesn’t move along with the ParentActor.