Can someone help me with this issue, when I’m in a live session in creative, the builds I try to place won’t place, but when I check uefn, it’s there but it won’t be in creative unless I push updates, I didn’t have to do that in the early stages of me developing my map
@Cifs Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here? Fortnite Creative
Hi @Cifs - we’re checking into this.
Sure I will, I have a demonstration picture to help
In game
In UEFN. It’s strange because after a certain height point it won’t show the live edits unless I push the updates, and doing that takes a long time
Thank you, I just uploaded 2 pictures if that helps
I forgot to mention, there’s this thing in UEFN and it says Level Bounds, it won’t let me change the height, maybe that’s whats causing it, is there a way I can increase the height?
On the ‘Basic’ map template I was able to confirm the issue.
When the player is above 50,000 units in the air all replication stops (spawning and movement of actors is frozen).
If I fly the character below 50,000 then replication resumes of actors.
Actors spawn in and move to their new locations.
A workaround for now seems to be to keep everything below 50,000 units in the air.
Networking should still work far below negative z.