Summary
UEFN Project-Specific Lore Repository Authorization Failure
I am unable to Launch Session for one specific UEFN project called “Escape_50_Rooms”.
My other UEFN projects launch successfully using the same Epic Games account, so this appears to be specific to the repository associated with this project.
When I attempt to Launch Session, project validation fails. The Output Log shows the following error:
[36d7a948-be9e-4500-bdc3-344de45f7199][Push] failed in 0.45 seconds
[36d7a948-be9e-4500-bdc3-344de45f7199][Push] Not authorized to access repository
at Z:\devel_work\urc\Lore\lore-transport\src\quic\storage_service\client.rs:237:51
at Z:\devel_work\urc\Lore\lore-revision\src\branch\push.rs:400 - opening storage session
Repository/Module ID:
36d7a948-be9e-4500-bdc3-344de45f7199
The project validates its assets until it reaches the repository push, where the push fails because I am “Not authorized to access repository”.
I have confirmed that another UEFN project on the same Epic Games account can successfully Launch Session.
I have also completely closed UEFN, cleared the contents of:
%LOCALAPPDATA%\UnrealEditorFortnite\Intermediate\ValkyrieUploadTemp
I then restarted UEFN, reopened Escape_50_Rooms, compiled Verse, and attempted to Launch Session again. The problem still occurs.
The project itself is important and contains a significant amount of work, so I do not want to recreate or delete the project.
Could you please investigate the server-side Lore repository permissions for this project and repair/regenerate the repository authorization if necessary, while preserving the existing project and its content?
Project Name:
Escape_50_Rooms
Repository/Module ID:
36d7a948-be9e-4500-bdc3-344de45f7199
Expected Result:
The project should validate, upload its source files, and allow Launch Session.
Actual Result:
Project validation fails because the Lore repository push returns “Not authorized to access repository”.
Thank you.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Open the Escape_50_Rooms project in UEFN.
- Compile Verse successfully.
- Click Launch Session.
- UEFN begins validating the project assets.
- Project validation fails.
- The Output Log reports “[Push] Not authorized to access repository”.
- Launch Session does not start.
Other UEFN projects on the same Epic Games account launch successfully.
Expected Result
as described in summary
Observed Result
as described in summary
Platform(s)
PC