I wanted to migrate a map with an average of 67K memory into a fresh project to just change the gamemode, but when it’s migrated the map got like 108K memory and the World Partition is still ON
Steps to Reproduce
Migrate a map into a fresh island
Check the memory increasing because the World Partition doesn’t work
Expected Result
Expected result : world partition should work and memory must be normal and not taking every actors in consideration at the same time
Observed Result
World Partition isn’t working and the avg memory is 108K instead of 67K which make the map impossible to work on for push/editing ect…
Platform(s)
PC
Island Code
6090-9848-3810
Additional Notes
I tried to turn off/on the world partition but nothing work.
We’ve tried several methods to duplicate the project, and none of them seem to solve the issue. In fact, when migrating the project meticulously, it does seem to recognize the WP, but it doesn’t work when editing its values.
Still having migrating issues on 9/9/24, migrated assets are in the folder in explorer view but do not show up in the content browser. I am also unable to migrate any fortnite assets, on migrating a level it excludes all the fortnite prefabs and such.