UEFN Keeps Resetting Engine Scalability Settings To HIGH Each Time It's Opened

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Summary

Since v30.00 every time UEFN is opened the engine scalability settings get reset to HIGH, no matter what it’s set to before closing.

Steps to Reproduce

Open UEFN, open a project, change engine settings to low, close UEFN, reopen UEFN, reopen the project

Expected Result

Engine scalability settings should stay the same as when last having the app open like it was before v30.00

Observed Result

ALWAYS resets to HIGH

Platform(s)

PC

Ok - Totally thought I was going crazy with this one! :rofl:

The status of FORT-750354 incident has been moved from ‘Ready for QA’ to ‘Closed’. Resolution Reason: ‘Fixed’

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yep, just tried it and got the same result (except foliage and shading, they seem to work correctly for me)

Thanks all, we’re checking into this.

1 Like

No problem - Thanks for checking it out!

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Lol I thought I had some read only setting on. At least I know people on the same boat as me. Upvoted :arrow_up:

1 Like