Summary
When I try to load some specific projects, the UEFN just freezes and I can’t do anything. I let it once load for like 4 hours, still without any response. The bug only happens on some of my specific projects. My best guess is that before the freeze I get spammed with a lot of error messages saying “Material didn’t allow automatic setting of usage flag bUsedWithNanite”. My other teammates doesn’t seem to have the same issue with the same projects.
My workaround:
I figured out if I use my secondary monitor and drag the UEFN menu to that secondary monitor it miraculously works.
Screenshot of the freeze:
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Load UEFN project (probably with a lot of assets).
Expected Result
UEFN loads the project without freezing.
Observed Result
EUFN freezes.
Platform(s)
Windows 11