Summary
After the latest UEFN update, folders automatically created for localization using region codes (like pt-BR, es-419, zh-Hans, etc.) are being flagged as invalid because of the hyphen (“-”) in the folder name.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
In UEFN, right-click any asset (e.g. Material, Texture, Text, Sound).
Translation and choose a language like pt-BR, es-419, etc.
UEFN will automatically create a folder structure like:
/L10N/pt-BR/MATERIALS/My_Material
Try to launch the project.
Expected Result
The project should launch successfully, since UEFN is generating valid region code folders that follow standard localization formats.
Observed Result
UEFN now blocks launch, logging errors/warnings that folder names like pt-BR or es-419 are invalid due to the hyphen (“-”), even though these were created by UEFN itself.
Platform(s)
PC
Additional Notes
The use of hyphens in language-region codes like pt-BR and es-419 is standard according to BCP 47.
This affects all types of assets being localized: Materials, Audio, Textures, etc.