UEFN Freezes After Memory Calculation (Today’s Update)

Found something interesting, every Guard Spawner increase the freeze time of uefn, example if you start with a map that is very simple and can pass memory and dont freeze the uefn memory calculation, then start adding guards spawners you will notice how the freeze time increase every time you add a new one. With 9 Guard Spawners you can get 15 seconds of UEFN frozen time. So if we increase that number potentially, lets say 20 guard spawners, you could freeze uefn enough to never recover.

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