UEFN fails to launch — "Failed to open descriptor file" + ICU crash (Release 41.20)

Summary

UEFN crashes on launch and never opens, on Fortnite/UEFN build ++Fortnite+Release-41.20 (Windows 11).

On launching UEFN from the Epic Games Launcher, a “Corrupt/missing files detected” dialog appears. Choosing either option then shows:

“Failed to open descriptor file ../../../FortniteGame/FortniteGame.uproject”

followed by a fatal error:

“ICU data directory was not discovered: ../../../FortniteGame/Content/Internationalization”

The editor never opens. Fortnite and Save the World both launch and play fine on their own, and both are installed on the same drive as UEFN. UEFN self-aborts on the descriptor/ICU check rather than crashing a module, which points to the UEVFS virtual file system failing to mount Fortnite content — likely a build-side regression, as other users report similar crashes on 41.20.

LoginId: c2516a414951ffd466dea3adecf4cd5c

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

  1. Install Fortnite and UEFN via the Epic Games Launcher (both on the same drive)
  2. Launch UEFN from the launcher’s “Launch” button
  3. A “Corrupt/missing files detected” dialog appears; choosing either option leads to the crash

Expected Result

UEFN opens normally and the editor loads.

Observed Result

UEFN crashes before the editor opens. First a dialog shows:
“Failed to open descriptor file ../../../FortniteGame/FortniteGame.uproject”
Then a fatal error:
“ICU data directory was not discovered: ../../../FortniteGame/Content/Internationalization”

LoginId: c2516a414951ffd466dea3adecf4cd5c

Already tried without success: verified both Fortnite and UEFN multiple times, clean reinstall of UEFN, cleared %localappdata% caches (FortniteGame, UnrealEditorFortnite) + reboot, ran launcher as administrator, confirmed user path has no special characters, toggled off Windows Sandbox/virtualization. Fortnite and Save the World both launch fine on their own. Version ++Fortnite+Release-41.20.

Event Viewer shows no application module fault — UEFN self-aborts on the descriptor/ICU check, which suggests the UEVFS virtual file system isn’t mounting Fortnite content. Appears to be a build-side regression; other users report similar issues on 41.20.

Platform(s)

Windows 11 (PC)

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Additional Notes

Event Viewer shows no Application Error module fault for UEFN — it self-aborts on the descriptor/ICU check rather than crashing a module. This points to the virtual file system (UEVFS) failing to mount Fortnite content, which looks like a build-side regression rather than a local configuration issue. At least one other user reported an identical crash on a recent build.

hi @Wuoli19

Please run verify on your installation.

How to Verify Fortnite/UEFN

If this still fails you might have to uninstall Fortnite/UEFN and reinstall as looks like some parts did not get installed correctly in the patch update