UEFN: Error A file with this name already exists" but the file does not exist.

Summary

Hi. I’m getting these errors:

  1. C:/Users/nasty/AppData/Local/UnrealEditorFortnite/Saved/VerseProject/isolabella/Assets/isolabella/isolabella.assets.verse(23,55, 23,59) : Script error 3588: Ambiguous identifier; could be
    InvalidDomain.isolabella.spider.mesh or Verse.org.Assets.mesh

  2. C:/Users/nasty/AppData/Local/UnrealEditorFortnite/Saved/VerseProject/isolabella/Assets/isolabella/isolabella.assets.verse(23,72, 23,76) : Script error 3588: Ambiguous identifier; could be InvalidDomain.isolabella.spider.mesh or Verse.org.Assets.mesh

  3. The assets digest could not be generated. Please ensure that your imported assets do not have names that clash with existing Verse symbols.

but I can’t figure out what’s causing them. From what I understand, it’s a naming conflict, meaning there are two files using the same keyword, and the code doesn’t know which one to reference. However, I’ve checked everything, and there are no duplicate files— all names are correct.

This exact code worked for someone else (I’m just following along as I’m learning UEFN), so there shouldn’t be any issues with it.

I’ve tried:

Deleting the asset completely
Renaming the file manually in Windows Explorer
Clearing UEFN cache
Checking for hidden files in AppData
Restarting UEFN and my PC

But the issue still persists. Any ideas on what could be causing this?

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

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Expected Result

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Observed Result

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Platform(s)

Windows 11

try searching in your content drawer for something named mesh and rename it to anything else

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It doesn’t work, even if you change all names associated with mesh

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What name do you now have for that spider mesh? Also do you have fab/referenced content maybe that might have something with the name “mesh”

All good now, thank :grimacing:

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