Summary
Hi. I’m getting these errors:
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C:/Users/nasty/AppData/Local/UnrealEditorFortnite/Saved/VerseProject/isolabella/Assets/isolabella/isolabella.assets.verse(23,55, 23,59) : Script error 3588: Ambiguous identifier; could be
InvalidDomain.isolabella.spider.mesh or Verse.org.Assets.mesh -
C:/Users/nasty/AppData/Local/UnrealEditorFortnite/Saved/VerseProject/isolabella/Assets/isolabella/isolabella.assets.verse(23,72, 23,76) : Script error 3588: Ambiguous identifier; could be InvalidDomain.isolabella.spider.mesh or Verse.org.Assets.mesh
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The assets digest could not be generated. Please ensure that your imported assets do not have names that clash with existing Verse symbols.
but I can’t figure out what’s causing them. From what I understand, it’s a naming conflict, meaning there are two files using the same keyword, and the code doesn’t know which one to reference. However, I’ve checked everything, and there are no duplicate files— all names are correct.
This exact code worked for someone else (I’m just following along as I’m learning UEFN), so there shouldn’t be any issues with it.
I’ve tried:
Deleting the asset completely
Renaming the file manually in Windows Explorer
Clearing UEFN cache
Checking for hidden files in AppData
Restarting UEFN and my PC
But the issue still persists. Any ideas on what could be causing this?
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
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Expected Result
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Observed Result
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Platform(s)
Windows 11