UEFN Editor takes a huge time to load changes

Summary

There is a problem where once we have a session launched on fortnite, and we make changes in verse or in the map, or even in both. and when we try to push those changes, the session takes too much to launch again.

So when we stop the session, go back to the lobby in fortnite, and try to launch it again, the new session never loads. The icon in the left top in fortnite shows up green, but in UEFN says like still loading session, and we get stuck in the white covered pre-island forever. The only solution there is to close fortnite, visual studio and uefn and load everything again, and do it everytime we want to update a session.

Finally, we have noted that when this happen, there is a red warning that shows up on uefn in the botton right of the screen, saying that the launch failed beacuse there is an instance of the session already running.

Additionally, every time we try to open this “output log” button takes at least 5 minutes to pop off, or even selecting some devices into the editor can take 10 minutes or even more to show us the details, and lastely, sometimes randomly it disconnects the UEFN Session of the fortnite game, so we have to reopen everything once again.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Live Edit

Steps to Reproduce

  1. Open uefn
  2. Launch a session
  3. Make any change in verse or in map
  4. Close the session (because never loads)
  5. Try to launch the session again and there is where we get stuck.

Expected Result

The UEFN Editor has to work as usual with normal load times.

Observed Result

The UEFN Editor takes a lot of minutes to load

Platform(s)

Editor Problem.

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I’m having similar issues.. my output log is bogged down with a repeating line for each of my editable devices connected to a verse device.. multiple entries for each device.. last session had about 150,000 entries.. the line looks like this.. LogPropertyBagRepository: No associated data entry found for replaced object: (and here would be a file path leading to an editable device attached to my verse device)… Not sure what it means tho.. I didn’t replace anything..