UEFN editor stucks in loading the test session - so no live edit is possible!

Summary

When i launch a test session from UEFN the editor keep in loading infinitfly… After a few minutes I can start the test session in the Fortnite-window, but in the UEFN editor it keeps “loadion session”… So it is impossible to do live edit or check performance-room-profiler!

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Publishing

Steps to Reproduce

I start session from UEFN

Expected Result

After a few minutes the editor should show “connected” and the green play button should be clickable.

Observed Result

The editor don`t end the “loading session” although there is a connection to the fortnite window (I can start the test from fortnite window, but the UEFN editor keeps loading)

Platform(s)

PC

-> in session inspector all cookjob-states are successful, but session state calles “not connected with session”

LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.02, Real: 30.02, Good: 30.02, DriverTime: 214.25, Threshold: 30.00, [UNetConnection] RemoteAddr: 18.156.227.171:15017, Name: IpConnection_0, Driver: Name:IpNetDriver_0 Def:BeaconNetDriver IpNetDriver_0, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_0, UniqueId: MCP:26a4934d77424ef5abef0108ead0addf, Driver = Name:IpNetDriver_0 Def:BeaconNetDriver IpNetDriver_0
LogBeacon: Verbose: NetworkFailure ValkyrieBeaconClient_0: ConnectionTimeout