when I write the following code and build on UEFN, then UEFN crashed.
using { (/localhost/MyProjct:)NewModule.customMA }
Is the following a similar problem?
when I write the following code and build on UEFN, then UEFN crashed.
using { (/localhost/MyProjct:)NewModule.customMA }
Is the following a similar problem?
Additional Information
OK(Compilation passes, and the game can be started.)

NG(Compilation passes, but server connection fails at game start.)
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Thanks for the report. This bug should be fixed in the next release.