when I write the following code and build on UEFN, then UEFN crashed.
using { (/localhost/MyProjct:)NewModule.customMA }
Is the following a similar problem?
when I write the following code and build on UEFN, then UEFN crashed.
using { (/localhost/MyProjct:)NewModule.customMA }
Is the following a similar problem?
Additional Information
OK(Compilation passes, and the game can be started.)
NG(Compilation passes, but server connection fails at game start.)
Thanks for the report. This bug should be fixed in the next release.