UEFN / Creative "Underground Tunnels" Prefab bug

Summary

So basically these parts of Underground Tunnel Set are bugged and they are breaking when plyers are placing builds inside them which is not how it should work. These assets need to work like nature galleries cliffs where they are just like meshes and builds can be placed near it and on it.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Fix these asset’s blueprint and untick the graph saying “destroy on player builds placement”. That’s it

Expected Result

Fixed assets inside cooked blueprints that work properly

Observed Result

How to fix broken blueprints

Platform(s)

All platforms

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