UEFN crashes

Reference ID

LoginId:e1bc2fe445f33adfa1303795cb6d147f EpicAccountId:e2ab117d2a0a4b64b8230b0835ba526f

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Summary

Instantly after starting the UEFN and automatically loading a project UEFN crashes. LoginId:e1bc2fe445f33adfa1303795cb6d147f EpicAccountId:e2ab117d2a0a4b64b8230b0835ba526f
LoginId:e1bc2fe445f33adfa1303795cb6d147f
EpicAccountId:e2ab117d2a0a4b64b8230b0835ba526f

Fatal error: [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1079] Adapter->CreateCommittedResource(Desc, GetGPUMask(), HeapProps, InCreateState, InResourceStateMode, DefaultState, InClearValue, &NewResource, InName, false) failed at D:\build++Fortnite\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12PoolAllocator.cpp:436 with error E_INVALIDARG

UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
kernel32
ntdll

Steps to Reproduce

Instantly after starting the UEFN and automatically loading a project UEFN crashes

Expected Result

UEFN isnt crashing

Observed Result

UEFN isnt crashing

Platform(s)

UEFN

Additional Notes

LoginId:e1bc2fe445f33adfa1303795cb6d147f EpicAccountId:e2ab117d2a0a4b64b8230b0835ba526f

did you fix it?

HI @Fill3366 - if you are having an issue with UEFN, could you please start a new thread? Closing this one as it’s very old. Thank you!