UEFN crashes when shaders are done loading

hi @GatoxGuz ,
There is an error when opening the project as shown in the project picture

Click yes, and the reloading takes place. This will take a long time, under 33.00,

The bad news is that this has crashed with the same error due to an asset, I will have to read through the error log. There is a problem as there are two error logs

The good news is the crash is at the bottom of the UEFN log.

UnrealEditorFortnite.log (17.3 MB)

line 87884 is the Static mesh. Fortnite Static Mesh

Last time this was a Verse problem
and in the picture, the Verse version needs updating, but in this PC case. does cannot be a GPU problem because my graphics controller is an Intel HD controller NOT a Nvidia.

Your picture shows a very large texture , but we cannot run conform texture or fix Validation

@flak This is a new problem NOT the old DX11 and DX12.