UEFN crashes after adding D-Launcher while attempting save

Summary

I add D-Launcher to the scene, then I attempt to save the project and UEFN crashes.

Happened like 10 times, already tried verifying files, clearing appdata etc..

Here is crash report message:

LoginId:4b1c22b74d1632f34e60159c1164ca00
EpicAccountId:86b785fcbe264b83806ba4a13e74a1b4

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000018

UnrealEditorFortnite_Win64_Shipping
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user32
user32
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kernel32
ntdll

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Add D-Launcher to the scene
Save project

Expected Result

UEFN crashes

Observed Result

UEFN crashes

Platform(s)

UEFN / PC

this only happens when using d-launcher. try using alternatives like bouncers.

Yeah, I wanted D-Launchers tho. :joy:

Yes same, I want D launchers as well.

I have a few existing ones a month or two old, so it only started happening, modifying or duplicating these also crashes editor during the next save.

+1 vote, this should get a look into

1 Like

@Flak Cmon, we need these D-Launchers! :upside_down_face:

having the same problem on my TMNT map. if I push Save button myself - UEFN will crash. If I add D-Launcher from Content Drawer and wait for auto save then it will save but after that I am not able to launch session because of “server cook error” - not sure if these errors are connected

1 Like

FORT-901637 has been ‘Closed’. We’re unable to reproduce this issue.