When I try to reference another verse device using UEFN
Steps to Reproduce
Create an Empty Project
Add the 2 verse scripts written below
Remove the “#” from my_other_device.verse line 9
Build Verse
Expected Result
Verse will try to build and If there are any errors they will be displayed in a small pop-up window notifying you of your mistakes letting you edit the verse code to fix it
Observed Result
UEFN Crashes and the project will have a high chance of not being openable unless you go into the files to manually edit the verse files commenting out most of the code
Platform(s)
windows
Additional Notes
The Verse Scripts I used:
my_other_device.verse
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
my_other_device := class(creative_device):
@editable OtherDevice : game_manager = game_manager{}
OnBegin<override>()<suspends>:void=
Print("Hallo Part 2")
game_manager.verse
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
game_manager := class(creative_device):
@editable MyOtherDevice : my_other_device = my_other_device{}
OnBegin<override>()<suspends>:void=
Print("Hallo :3")