my UEFN project is completely unable to publish any versions. Even when reverting to previously published snapshots, I get the error:
LogValkyrie: Error: Failed to store project snaphsot with error:
LogValkyrie: Error: Create build failed: Failed to store project snapshot
This occurs:
Across multiple accounts
On multiple PCs
Even on old published project versions
Im already at Snapshot 1224. I dont know if its possible that that has anything to do with it but I really cant find any ways to fix it.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Publishing
Steps to Reproduce
Launch Memory Calculation or Upload to Private Versions.
But like I said maybe also having 12224 Snapshots.
Expected Result
Launching Memory Calculation or Uploading to Private Versions
Observed Result
Getting the Error:
LogValkyrie: Error: Failed to store project snaphsot with error:
LogValkyrie: Error: Create build failed: Failed to store project snapshot
When Fortnite is closed, private version upload works. When Fortnite is launched and connected to UEFN, the same upload fails with Failed to store snapshot . Nothing works even after deleting Saved and Interemediate folders.
Please Help!
Hello everyone, I have the same problem. And the worst thing about this situation is that I made a release, but I can’t make updates and hotfixes of bugs because of this error.
LogValkyrie: Error: Failed to store project snaphsot with error:
LogValkyrie: Error: Create build failed: Failed to store project snapshot