[UEFN] Asset Collision is invaild for a player joins progressing game - is this a bug?

Summary

Hi, I would like to question about the title issue.

As the attached video show, a player joins a game round that already starts, asset collision do not work correctly for this player. (this player cannot ride assets)
This asset is moved by sequencer device using a level sequencer.

If a player join a round, asset collision work well (this player can ride on the moving assets)

Is this a bug or asset setting problem?

regards,

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

1, Create a sequencer device using a level sequence moving assets
2, Join a game round in progress
3, Asset collision do not work (this player cannot ride on the asset)

Expected Result

Asset collision should be vaild for a player joins a round in progress

Observed Result

Asset collision do not work (this player cannot ride on the asset)

Platform(s)

All devices

Island Code

6090-7390-2173