UEFN 42.40 Crashing when performing a check in to revision control.

Summary

The entire editor crashes when i check changes into revision control. According to various sources I’ve looked at - The check in successfully pushing to my personal branch, but not the main branch. The error appears to be connected to the .lore folder.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Lore

Steps to Reproduce

I have no information on how this issue started to occur. None of my other team members have this problem on the project. As far as i can tell, the issue just started one day and hasn’t been resolved since.

I just try to check in my changes, and the editor crashes with error:

Unhandled Exception: 0xc0000006
lore (+5)
kernel32
ntdll

Expected Result

The editor shouldn’t crash and throw an error.

Observed Result

The editor crashes and throws an error.

Platform(s)

Windows 11

Additional Notes

I have attempted many different fixes from various sources. Including but not limited to: Verifying UEFN Files, Reinstalling UEFN, Deleting UEFN & Project Cache, Deleting Project .lore, Deleting Project .urc, DNS Flush, Storage Device Cleanup, and even changing the config.toml file from lores:// to grpcs://. I also attempted to check in changes on another project to ensure that it wasn’t a project specific issue. When i did this, i got a new error:

loading fragment payload: Failed to load payload from local storage.: Failed reading from packstore file, read 0 of 6971 bytes
  at Z:\devel_work\urc\Lore\lore-storage\src\error.rs:7 - store get failed
  at Z:\devel_work\urc\Lore\lore-revision\src\immutable.rs:145 - loading raw fragment from store
  at Z:\devel_work\urc\Lore\lore-revision\src\branch\push.rs:1176 - loading fragment payload

I have been through exactly 40 check in attempts; all failing, in the last 3 days. Nothing i’ve tried has worked, and my team really needs my changes checked in sooner rather than later. The entire development cycle is being hindered heavily.

Could you zip up your logs directory and share it with me?