UE53 cinematic 3D sound missing attenuation in sequencer

Hello, in sequencer, I have a sound cue [‘Boujee_natives_extract_Cue’] attached to an actor with a Sound Attenuation element [‘Attenuation Linear’]_
Sound attenuation is working properly playing the sequencer in editor but when exported as .wav [‘with MRQ’] the audio track result empty, no sound_
Am I forgetting some settings or plugins? Is it a bug?
Thanks for your help!

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