UE5 World Partition can not delete landscape

I think it’s related, but i get exactly the same issue with PCGWorldActor on 5.2. Can’t delete them. I tried all the workarounds here with no luck. anyone have found a solution to this?

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Hi. I just had the same issue, but then I accidentally found this:

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Oh that’s cool! Thank you!

Thanks!

Hi everyone…
I am just leaving this procedure for anyone that comes across this topic.
I was able to delete the landscape actor ( i am using unreal engine 5.1).
What you have to do, is first go to landscape mode, then in manage, select the landscape you want to delete, then in edit layers, select the layer ( there will be 2 layers, one for the streaming proxy that are selectable in the world outliner, and the other for the greyed ones. So after selecting the layer, choose the delete tool and start deleting the tiles , you can increase the brush size and delete with one click). Then after finishing this layer, you can select the other layer, or go to outliner and delete the proxies ( children actor of landscape), and then there will be only the landscape actor left alone ( with no children), select it and delete it.

To delete HLOD content with landscape data just go to

  • “World Settings” and uncheck “Enable Streaming”
  • then the button “Disable” under “Disable World Partition” will be available.
    Click on that and you are done.
  • Delete all unnecessary stuff

image

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I was neither able to open landscape mode nor I could see disabled the world partition setting on 5.3. I left my PC open so it might delete everything inside landscape over night.

This is lazy programming, I was able to make my world unusable with 3 click, that shouldnt be.

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Thank you! My Unreal 5.3 crashed while was generating a landscape on OpenWorld level, and then it was a lot of StreamingProxy undeletable files

Disabling this option helped and then I returned it back

I figured this out last night, and I’m glad I did before I caught your post because the glory was delicious.