This has been fixed in 5.2. You can find the commit on GitHub here: https://github.com/EpicGames/UnrealEngine/commit/7547851d07778b19ed87dda69f491750ff589cea
This has been fixed in 5.2. You can find the commit on GitHub here: https://github.com/EpicGames/UnrealEngine/commit/7547851d07778b19ed87dda69f491750ff589cea