For the hardware and engine, I’m using Meta Quest 2 and UE 5.1.1, the graphic card I use is a laptop 3080. In the level I have a character with Groom assets (hair) on it. But when I press “VR预览”, I can only see the groom rendered correctly in the left eye, in the right eye I just see a black plaque on the top of the character’s head.
Unfortunately the preview window shows the view in left eye so I cannot tell you what I see in the headset exactly, but I saw many people suffering the same problem in the dev community. Is this problem solvable at this time? Any suggestion is appreciated, Thanks!