Hi @danspada. Thank You for the kind words. I believe capturing the action is achieved with the V8 SuperCam Hyper-Cinematic Camera SubSystem, which allows the Player to interpolate between multiple-perspectives on-demand. In my opinion, its about time to look beyond 2D paradigms, and the Hyper-Cinematic Camera could be the edge Next Gen Non-VR Games and Streamers will need. Streams can now Cinematically Direct their game play while simultaneously playing.
I’m now implementing my experiments with Character Speed, Time Dilation, Hyper-Cinematics in My version of Superman: KRYPTON.