Hi,
I am trying to add semi transparent labels to my scene. I have made my own text material and added my own font and added that to a TextRenderActor.
Using masked it works absolutely fine, I can see the labels and they look great. However I need to add some opacity to the font. So I changed the blend mode to translucent, put the font sample alpha in a lerp alpha, then multiplied the opacity with a value and put that into the opacity node.
Happy days, in the material preview the font is now changing opacity and works as intended.
However in my scene the label is completely gone. No matter having fully transparent or not. It just vanishes. The only way to get it back is to change the material back to masked…
Is this a bug or am i just doing something completely wrong?
Thanks