UE5 stuck on discovering asset data

I’ve read about others having this problem, but so far the solution eludes me. No matter how I launch my project, the Editor opens and shows “Discovering Asset Data”(usually hundreds of assets) and gets stuck - nothing to do then but force quit the Editor. Anybody find a good solution for this problem? Running UE5 5.03 engine on mac OS Monterey, mac studio - Many Thanks!

Hey there @gderochie! Welcome to the community!

Did you move any files in your file system in/out of the project? This usually stems from having to index and auto-import new files and failing at some point.

Have you come across this thread? If not, I’d back up your project and give some of the solutions and workarounds a try:

Hope this helps!

Thanks very much! Yes, I’ve read that thread - thanks for sharing it. I’ve found a workaround that is similar - I moved all the files in the CONTENTS folder of my project to a temp location, then I start the Editor, then I move the files back into the CONTENTS folder with the Editor running and it seems to work. Not very practical, since it has to be done each time I start working. I’ve also added the Epic folder to the list that prevents Spotlight scanning, but that doesn’t seem to help. I guess that next thing to try is adding files back in little by little to see if it’s a certain file causing the stall?

I’d say that’s as good a first start as any! Just keep reintroducing them until it fails and see what you can do about reconnecting it.

Not sure about the MacOS equivalent, but if it ends up occurring again it might be best to run UE with the log argument to pull open the log for the engine as it’s loading to get more insight. As I don’t work with MacOS too often, I don’t know if the UE build there can be used with it’s cmd arguments from your terminal, but if I ever have any issues here on the windows side I have to add -log to it’s launch args.

Great advice - thanks!

For me,deleting Intermediate folder in my project helped.
You can always just rename that folder to for exaple Intermediate-Backup.
Engine will create new one with it’s content on relauch.
Then Discovering Asset will start,but it’s needed and on next startup it will (it should) be just a few seconds.

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