UE5 Should not be used for mobile yet (?)

No. Only UE4.27.2

OH man I am using ue 5 any solution for that?

Ironsource or Applovin MAX plugins. I tried both. But had some problems with Applovin MAX. Both works with UE5. You can try those both yourself

If you need ads, I have unofficial AppLovin plugin with different ad network integrations, such as Ironsource, Admob, Facebook etc.

I have not test it on UE5, but I believe it should work.

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other than this I am trying it… but why is the normal way not working what I am doing wrong does anybody knows??? I have posted the issue in q&a please check it and answer it there

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