I don’t know what am I missing here?
Everything is perfect when I choose: Shaders Model 5
but when I choose: Android ES 3.1 that’s what I got
Update:
when I switch to Android Vulcan, I found this:
- the Character and the trees load correctly
- the sky is still different but at least it’s acceptable
Issues:
all materials from Quixel bridge not loaded
Still, I don’t know what is wrong here 
Windows VS Vulcan