UE5 Preview 1 crashes gpu. DXGI_ERROR_DEVICE_HUNG

UE5 5.2, RTX 3090 + Ryzen 9 5950X
535.98 Game Ready drivers, with Studio happens the same.
I’m undervolting with MSI Afterburner an did the Tdr delay…

[2023.06.13-12.25.19:192][296]LogD3D12RHI: Creating RTPSO with 220 shaders (0 cached, 1 new) took 12.27 ms. Compile time 10.13 ms, link time 2.08 ms.
[2023.06.13-12.25.19:423][301]LogD3D12RHI: Creating RT View Heap with 250000 entries
[2023.06.13-12.25.19:461][301]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries
[2023.06.13-12.25.32:132][310]LogD3D12RHI: Error: ID3D12Device::RemoveDevice: Device removal has been triggered for the following reason (DXGI_ERROR_DEVICE_HUNG: The Device took an unreasonable amount of time to execute its commands, or the hardware crashed/hung. As a result, the TDR (Timeout Detection and Recovery) mechanism has been triggered. The current Device Context was executing commands when the hang occurred. The application may want to respawn and fallback to less aggressive use of the display hardware).
[2023.06.13-12.25.32:132][310]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [12367ms] waiting for h/w. InstanceID=1
[2023.06.13-12.25.32:132][310]LogD3D12RHI: Error: CurrentQueue.Fence.D3DFence->GetCompletedValue() failed
at F:\UnrealEngine\UnrealEngine\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:939
with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG

[2023.06.13-12.25.32:132][310]LogD3D12RHI: Error: [GPUBreadCrumb] Last tracked GPU operations:
[2023.06.13-12.25.32:132][310]LogD3D12RHI: Error: [GPUBreadCrumb] 3D Queue 0 - End: Frame 309 - Scene - ExponentialHeightFog
[2023.06.13-12.25.32:143][310]LogD3D12RHI: Error: [GPUBreadCrumb] Copy Queue 0 - No Data
[2023.06.13-12.25.32:156][310]LogD3D12RHI: Display: D3D12 CreatePlacedResource failed with params:
Heap Type: 1
Heap Flags: 0
Resource Dimension: 1
Resource Width: 1132
Resource Height: 1
HeightFormat: 0
Resource Flags: 4

1 Like

I’m getting the same thing with
RTX 3080TI and a 2080
CPU: AMD 5900x

What kind of ram do you have? I have 4 sticks of 16GB. I’ve tried them with and without an overclock. Same crashes.

This same crash would happen to me playing MW2 in DX12 with RT cores active doing stuff.

No idea where to continue troubleshooting.

Hi Ronald, in my case it was the PCI-E for my vertical mount GPU. After setting type 3.0 instead of 4.0 or Auto in my BIOS, it has been completely stable.

same issue here with the UE 5.2.1 version
I have a Gigabyte GTX Geforce 1080TI gaming OC 11Gb with the latest studio drivers installed and i don’t know why it crashes, my CPU is a ryzen 9 3900x and i have 64 Gb of DDR4 3200 Mhz

I got this crash same!