Is there a way to write custom strings to Visual Studio’s console? I know how to write on-screen messages but that’s not sufficient if a lot of text needs to be output. Similarly, writing to UE Log is not practical as the UE editor’s output log gets spammed by all kinds of log messages. These can be disabled, but that filter has to be re-applied whenever UE editor starts and then there’s still the “LogXXX” prefix to all messages.