[UE5] Orthographic Camera Clipping

Hey guys! I’m struggling with this camera clipping in my orthographic game.
I have tried getting rid of Spring Arm collision, changing the project settings “Near Clip” and such, and no success in any way.

Everytime I am moving my character, it seems that the camera keeps “eating” my scenario and I don’t want that happening.
Any tips?

I have tried changing lots of things and it worked once I got rid of orthographic camera.
I have set the camera back to perspective and worked to reach an orthographic view from there. This way it worked fine.
I’m attaching here my results.