[UE5] Orthographic Camera Clipping

Hey guys! I’m struggling with this camera clipping in my orthographic game.
I have tried getting rid of Spring Arm collision, changing the project settings “Near Clip” and such, and no success in any way.

Everytime I am moving my character, it seems that the camera keeps “eating” my scenario and I don’t want that happening.
Any tips?

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I have tried changing lots of things and it worked once I got rid of orthographic camera.
I have set the camera back to perspective and worked to reach an orthographic view from there. This way it worked fine.
I’m attaching here my results.

Did you solve these orthographic camera problem?
I have a same issue. UE 5.5.

project settings → Orthographic Camera → Near set Default from ‘0’, It solved.