UE5 OpenXR LowLevelFatalError

which steamvr log should I look at, theres a ton?

steamvr is fully updated. I also increased vr.open to 100 still had errors. I’ll see if I can locate steamVR logs now. I have to say. I haven’t been able to run fully a single VR app using ue5 vr template. Lumen is great but baked VR crashes the GPU without real consistency. For instance, it was running perfect last night, so I did a final render ( didn’t increase texture size, just uped the quality ) and that project now crashes. When i reverted back to last nights build, thats now crashing too. But after running it 3 times, it works. This is the other fatal error I get often:
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